Legofarmen
6.0
Complete portfolio forJan Sandström Contact
Smidja.se Web Client: Smidja AB
2010 Completed
Smidja offers consulting services in electricity, electronics and IT. This page made for the platform joomla with some custom tweaking. www.smidja.se

Nyköpings Hockey 3D , Animation , Film Client: Nyköpings hockey
2009 In progress
A small vignette/intor for nyköpings hockeclub.

Graffiti compositions Composition , Illustration
2009 Completed
Playing round with layer compositions using old sketches.

The Gibson electric Guitar 3D , Object
2009 Completed
A model resembling the 'Duane Eddy' Gibson.

Inwhite.se Web Client: Inwhite
2009 Completed
Inwhite Lightmedia works with lighting environments. Their most prominent work is with the ICEHOTEL in Jukkasjärvi.

Påtryckarna Logotype , Print Client: Påtryckarna
2008 Completed
Påtryckarna supplies junior sports team supporters with proper supporter wear in Västerås. For this I created the logotype and a flyer.

Legofarmen Showreel2007 3D , Animation , Film , Composition
2008 Completed
A showreel with various project dated 2007. Many new projects was infused into this production as well as old ones. For best reference download the high quality version: legofarmen.showreel2007.h264.mp4.

Logotypes Logotype
2008 Completed
Over the years I've made several logos for small businesses, clubs etc.

Martin made me do it! Illustration , Print
2007 On hold
Designs for t-shirts themed with illustrations of Martin Lindman.

The shrine 3D , Environment
2007 Abandoned
Originally designed to a part of a short animation, redesigned and restyled for the showreel2007.

Revolver Logotype
2007 Completed
'Revolver' is a cultural collective collaborating in several projects. This was made for their website.

Parodia Magnifica Composition , Illustration Client: Temporal Pictures
2007 Completed
Splashscreens, Wallpapers and banners to promote the movie made by Temporal pictures using the 'RTCW Enemy Territory' game engine. More at www.own-age.com.

Power House 3D , Game , Character , Object Client: Interactive Institute
2006 Completed
Interactive Institute is a Swedish experimental IT-research institute that combines art, design and information technology to perform world leading applied research. For the project 'Young Energy' I worked with the Energy Design group on the 'Power House' game prototype, creating characters, objects and the game interface as well as working on the game design. More at www.youngenergy.se.

Portfolio 2006 Web
2006 Completed

The rocket 3D , Animation , Object
2006 Completed
Inspired by the rocket in the comic "Tintin on the moon", I created this model and played around in a 3rd party toonshader, creating this short.

Fussball 3D , Animation , Object
2006 Completed
I created the model long ago and later played with it to make a few renders and an animation.

Raw photo Logotype , Print Client: Raw Photo
2006 Completed
Logo and business card.

Random compositions 2006 Composition , Illustration
2006 Completed
Random compositions from rainy days.

The Matrix Chronicles Game , Illustration Client: Mobile Interaction
2005 Completed
Application works for a mobile games-studio in Stockholm. The assignment was to create mockups and a splashscreen for a matrix-inspired game.

Improvisé Illustration , Print Client: Föreningen Världskultur
2005 Completed
A poster/folder for the tour of a african dance show by the 'Compagnie Premiere Temps' from Senegal.

Fjall-lien.se Web Client: Rydfjord.Web
2005 Completed
Graphic design for fjall-lien.se.

Lego Starfighter #2 3D , Object
2005 On hold
Another lego design made real in 3D.

Portfolio 2005 Web
2005 Completed

The missile 3D , Object
2005 Completed
Random play. Later used as gfx in the legofarmen website.

Kåren Eskilstuna Web Client: Mälardalens Studentkår
2004 Completed
A new website for the student nightclub in Eskilstuna. Site mirror.

Alf Online 2.0 Web
2004 Completed
An upgrade of the website for the student association ALF. Here I started to use javascript and simplier PHP scripts. Site mirror.

Kåren Eskilstuna Print Client: Mälardalens Studentkår
2004 Completed
Several posters made to promote activites at a restaurant/night club in Eskilstuna.

Lillith 3D , Animation , Environment
2004 Abandoned
Short animation about science gone wrong. Cancelled when all work was lost in a hdd crash.

Alf Online Web
2003 Completed
A website for the student association in Eskilstuna where I studied. Site mirror.

Portfolio 2002 Web
2002 Completed
This is where I first started working with stylesheets. Site mirror

Illustrator works Illustration
2002 Completed
Traced illustrations from random series.

Playing with particles 3D , Animation
2002 Completed
Playing with different particle systems is always fun, and sometimes the results are interesting. Here are a few examples.

Random from Aventus 3D , Animation , Object
2001 Completed
Random works from the time I was studying modelling and animation in Västerås.

Lego Starfighter Mark 2 3D , Object , Game
2001 Completed
An upgrade of a previous model, made in low-poly game-level detail. Remember this was the year 2001 and game engines weren't very powerful.

Mosquito 3D , Film , Character Client: Kaktus film, Sveriges Television
2001
The swedish TV program Mosquito often uses computer generated backgrounds in the shows. These were made by Kaktus film. One of the shows were showing Stockholm City 'their way'. For this, I mostly worked on character details. Some fishes and some birds, figuring in the main scenes.

The Nicotinell Camel 3D , Animation , Character , Film Client: Nicotinell, Kaktus film
2001 Completed
This was made while I was a trainee at Kaktus film. In this spot with a camel sucking on a tablet (anti smoking tablet, that is) we replaced the mouth and nose of a real camel with a computer generated one. Aired in all Scandinavian countrys during spring 2002.

Brothers in arms 3D , Game , Environment Client: Kaktus film
2001 Completed
Game level graphics made for a beta version for the game 'Brothers in arms' which was showcased at the European Entertainment Expo (E3) in 2001. Sadly it was later cancelled by the distributor.

The Crypt 3D , Environment Client: Kaktus film
2001 Completed
Made as a trainee application for Kaktus film.

Portfolio 2001 Web
2001 Completed

The reactor 3D , Game
2001 Abandoned
This was designed to be a quake3 multiplayer level with matched detail level. Sadly I never got around to actually converting it and now the model is lost forever.

Research station Mercury 3D , Object , Animation
2001 Abandoned
Made as part of a longer animation depicting an attack by space pirates. Abandoned when all work was lost in a hdd crash.

Solitude 3D , Animation , Object
2001 Completed
A later version of the 'Deep Red' robot. Now animated.

Random Compositions 2001 Illustation , Composition
2001 Completed
Playing with 3dstudio, photoshop and the joining of the two.

Unreal fighter 3D , Object
2001 Completed
This design was inspired by a starship found in the game Unreal Tournament.

Random illustrations 2001 Illustration
2001 Completed

Warbunny mech 3D , Object
2000 Completed
I designed this on a piece of paper while bored on a family vacation. When modelling was complete I started playing around with the combustion system in 3dsmax.

Phobos Class Carrier 3D , Object
2000 Completed
A huge space carrier. Mainly influenced by the 'Rodger Young' in the movie 'Starship Troopers'.

Portfolio 2000 Web
2000 Completed
My first online portfolio. Site mirror

The OCP droid 3D , Object
2000 Completed
This droid was inspired by a comic in the old game magazine 'Interface' and named after the corporation in 'Robocop'.

Arial fighters 3D , Object , Composition
2000 Completed
An F-18 Hornet-inspired air fighter

Deep red 3D , Object
2000 Completed
An industrial robot playing chess. An early work beginning with the modelling the chess pieces and then escalating.

Weird renders 3D , Animation
2000 Completed
Playing around with different tools in 3dstudio, I created a number of weird effects. Some useful, some useless.

The Mastersword 3D , Object
2000 Completed
The mastersword from the 'Zelda' game series.

Lego starfighter 3D , Object
2000 Completed
A starfighter resembling a design I fashioned in Lego a long time ago.

Random works 2000 3D , Object
2000 Completed
Random projects, still quite early on the learning curve.

Random works 1999 3D , Object
1999 Completed
Random works from at time when I was first learning 3D Studio MAX R2. Some of these models were created with knowledge of no other tools than the boolean operator.

Raecoil Logotype
1999 Completed
Playing in photoshop with the nick I was using on IRC at the time.

Grafitti Illustration
1999 Completed
Random "grafitti" sketches on paper.

The gun 3D , Animation , Object
1999 Completed
En early model made completely with boolean operator, also my first animation.

The first rendering 3D , Object
1999 Completed
This was my first rendering ever, using the supplied teapot model and standard lighting.

Showing 60 projects, 334 objects. Tags: Show all, 3D, Animation, Object, Environment, Print, Illustration, Composition, Character, Logotype, Game, Film, Web
60 projects, 334 objects, ©1999-2009 Jan Sandström, www.legofarmen.se, jan@legofarmen.se, www.php.net, www.w3.org, last updated 10/31/09.